Business & Economics Books:

The Grounds of Gaming

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Paperback / softback
$68.00
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This product will be released on

Delivering to:

It should arrive:

  • 9-16 December using International Courier

Description

Stark gender disparities characterize the places where digital gameplay often takes place—remote gaming setups, campus computer labs, esports arenas, and convention centers, for instance—as well as the overall cultures of video gameplay, spectatorship, and game production. Despite new franchises, platforms, and initiatives expanding games beyond their conventional audience of young, cis-het white men, gaming still feels off-limits or unsafe for many. The Grounds of Gaming explores the physical places where games are played and how they contribute to the persistence of gaming's problematic gender politics. Through a series of case studies that document the gender dynamics of the various sites where video games literally take and make place, author Nicholas Taylor unpacks questions about how place matters to digital play, how issues in gaming cultures and politics are perpetuated through particular arrangements of bodies, technologies, spaces, and infrastructures. In charting the connections between place, masculinities, and play, The Grounds of Gaming makes space for marginalized perspectives, practices, and populations in gaming cultures.

Author Biography:

Nicholas (Nick) Taylor is Associate Professor in the Department of Communication and Media Studies at York University in Toronto, Canada. He is editor (with Gerald Voorhees) of Masculinities in Play and editor (with Chris Ingraham) of LEGOfied: Building Blocks as Media.
Release date NZ
December 2nd, 2024
Audience
  • Professional & Vocational
Illustrations
23 b&w illus.
Pages
272
ISBN-13
9780253071231
Product ID
38430110

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