Alternative Realities
“Video games are to the twenty-first cetury what movies were to the twentieth century and novels to the nineteenth century.” — HANS ULRICH OBRIST
WORLDBUILDING: Gaming and Art in the Digital Age WORLDBUILDING: Gaming and Art in the Digital Age examines the relationship between gaming and timebased media art. It is the first transgenerational show of this scope to survey how contemporary artists worldwide are appropriating the aesthetics and technology of gaming as their form of expression. Commissioned by the Julia Stoschek Foundation and curated by Hans Ulrich Obrist, the exhibition features works by more than 50 artists, including Rebecca Allen, Cory Arcangel, LaTurbo Avedon, Meriem Bennani, Ian Cheng, Cao Fei, Harun Farocki, Porpentine Charity Heartscape, Pierre Huyghe, Rindon Johnson, KAWS, Sondra Perry, Jacolby Satterwhite, Sturtevant, and Suzanne Treister.
This catalogue is conceptualized as a future standard reference in the field in close collaboration with Hans Ulrich Obrist. In addition to texts by contemporary theorists, curators, and critics on the individual works, a series of newly commissioned contributions will investigate various perspectives on the intersection of gaming and time-based media art.
Author Biography:
Texts by: Aïcha Mehrez, Giampaolo Bianconi, Christiane Paul, Kathrin Jentjens, Marion Eisele, Tina Rivers Ryan, Michelle Nicol, Rahel Alma, Tamar Clarke-Brown, Travis Diehl, Elena Vogman, Kathrin Beßen, Sarah Rifky, Tamara Hart, Aude Launay, Sophie Cavoulacos, Raphaëlle Cormier, Jacob Fabricius, Jasmin Klump, Darla Migan, Dr. Daniel Birnbaum, Rebecca Edwards, Dr. Joni Zhu, Malte Lin-Kröger, Irene Bretscher, Anna-Alexandra Pfau, troizel carr, Toke Lykkeberg, Elisa Schaar, Richard Grayson, Mary Flanagan, Adèle Koechlin, Anika Meier, Maitreyi Maheshwari, Ada Rook, Ingrid Luquet-Gad, Stephan Schwingeler, Boris Magrini, Iaroslav Volovod, Peter Watts, Anna Anthropy, micha cardenas, Mehdi Derfoufi, Ben Vickers