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World of Warcraft: Cataclysm

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World of Warcraft: Cataclysm



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4.2 out of 5 stars Based on 100 Customer Ratings

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"Cataclysm; Changes for the Better"
5 stars"

The latest installation of Blizzard's long standing MMO World of Warcraft brings several changes to the board, essentially reworking much of the original game and adding yet more new content and five more levels.

Deathwing has torn apart much of the original world of Azeroth, and as someone who has been playing from day one, it was delightful to see all the old haunts that have been around forever torn up or changed, like the tropics in the Barrens or the Thousand Needles filling with water. Goblins have joined the Horde and Worgen the Alliance, and both starting zones are well constructed and unique. This along with other zone changes really brings you into the game more, and certainly makes levelling less of a chore. If anything, it might be a little too easy now. 80–85 took very little time, even as a casual player, and with guild gaining levels now and giving exp bonuses eventually, levelling alts was even quicker. Unfortunately, it's bad enough that 80–85 is a fairly trivial time investment before it's back to grinding for gear to PvP raid, if that's your thing.

Gameplay wise things have shifted away from the last expansions. Talent trees have been cut back from how they were most of the way through wrath and feel less cluttered. Aside from primary stats, gear is less of an issue given you can simply reforge secondary stats like critical strike rating away into something useful. It makes gearing up less of a pain. All of the gear has been standardised a little too, in that heroic version of anything drop the same items as regular, just with better stats.

Dungeons and raids are initially harder, but as anyone who played through the end of the last expansion is likely already playing Cata, they might not be so unusual for you if you only experienced the beginning of Wrath of the Lich King or earlier BC. Things hit harder, CC is useful again (though it's no fun at all to have to keep it up to the exclusion of doing anything else, as is still sometimes the case), and healers burn through mana fast if they're not careful. Changes are still being pushed to balance out all the classes, too.

As far as endgame content goes, Rated Battlegrounds exist now for PvP, which give out points and ratings similar to Arenas and require a group to queue for. Two new battlegrounds have been added – Twin Peaks, a capture the flag 10 man, and the Battle for Gilneas, an Arathi Basin style capture points 10 man. For raiding, there are three initial raid instances; Blackwing Descent, the Bastion of Twilight, and the Throne of the Four Winds. These have a total of 12 bosses, and so far the spread reminds me a lot of Burning Crusade raid content. The fights themselves are not necessarily more difficult, but they've certainly had a lot of fun with boss mechanics so far and if you liked raiding previously, it's far more interesting now.

The new profession Archaeology, while with some decent rewards out the end, is essentially just a time sink. Everything about it is entirely random, and can make it fairly frustrating at times. Most of those I've spoken to can only manage it when they're not really playing the game – they read a book or watch TV as they fly around the world chasing down the dig sites.

As a final note, I do have a reservation about this expansion that I can't quite place my finger on. It's a far more polished and well rounded game than in the last expansion pack, and many of the changes are nothing but fun, but something has felt… Off for me, and I know I'm not the only one. It could be that with levelling taking so little time and not really being a break from the grind of rep farming or gear farming or boss farming or kill farming, and instance/PvP queues often given you a 20–30 minute wait (unless a tank or healer, as always, but even then on occasion), it feels too much like you're just sitting there waiting, doing nothing. I can't speak for everyone, but while I like the gameplay, I'm finding it hard to justify sitting around waiting rather than just playing something else.

That could well just be me suffering a little burnout though, and if you've taken a lengthy break I'd still say give it a try. The changes will keep you entertained for a while, and if you've ever wanted to level a new character it's fair less tiresome and the quests are far more fun now.

1 out of 1 people found this review helpful.
"Great game.... For a month"
3 stars"
Purchased on Mighty Ape

Being new to WoW I found it to be a enjoyable at the beginning, leveling up in a nice scenic area, but as I played some more it was all sort of the same stuff… Kept playing anyways because my friend had pushed me for a 3 month subscription. Got to level 85 and just found it extremely dull… I had tried everything and mostly just spent a lot of time seating in orgrimmar waiting for long PvP ques which was as well mostly bad because the PvP in WoW was broken and almost revolved completely around stuns. Ended up stopping playing at about a month and half, wasting half of my subscription :3

1 out of 2 people found this review helpful.
"WoW consumes your life"
1 stars"

If you want to sit at the computer for hours a day to grind and get decent armour and raid this is for you – Problem is there is no NZ timed server

1 out of 2 people found this review helpful.


*Note: Original World of Warcraft and all previous expansions (The Burning Crusade and Wrath of the Lich King) required.

In Cataclysm, players will witness the face of Azeroth being altered forever, as the corrupted Dragon Aspect Deathwing awakens from his subterranean slumber and erupts onto the surface, leaving ruin and destruction in his wake. As the Horde and Alliance race to the epicenter of the cataclysm, the kingdoms of Azeroth will witness seismic shifts in power, the kindling of a war of the elements, and the emergence of unlikely heroes who will rise up to protect their scarred and broken world from utter devastation.

Building on the foundation established in World of Warcraft and its first two expansions, Cataclysm will add a variety of new content and offer players the opportunity to rediscover Azeroth and experience the game from a whole new perspective. New features coming with the game’s third expansion include:
  • Two New Playable Races: Adventure as the cursed worgen with the Alliance or the resourceful goblins with the Horde.
    Increased Level Cap: Advance to level 85 and earn new abilities, tap into new talents, and progress through the path system, a new way for players to customize characters.
  • Classic Zones Remade: Quest to level 60 as you never have before. Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been reforged by the cataclysm and updated with new quests and content.
  • Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms from a whole new perspective.
  • Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
  • New High-Level Content: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great sunken city of Vashj'ir beneath the sea, and enjoy even more high-level raid content than in previous expansions.
  • New PvP Zone & Rated Battlegrounds: Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.
  • Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
  • New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.

System Requirements:

OS: Windows XP/Vista/7
Processor: Intel Pentium 4 @ 1.5 GHz / AMD Athlon XP 1500+
Memory: 512 Mb
Video Memory: 64 Mb
Video Card: nVidia GeForce FX 5600 / ATI Radeon 9600
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 9.0c
DVD Rom Drive
Recommended System Requirements
OS: Windows XP/Vista/7
Processor: Intel Core 2 DUO @ 2.0 GHz / AMD Athlon 64 X2 3800+
Memory: 2 Gb
Video Memory: 128 Mb
Video Card: nVidia GeForce 7800 / ATI Radeon x1900
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 9.0c
DVD Rom Drive
Monthly Subscription REQUIRED TO PLAY.
PLEASE NOTE THAT "Cataclysm" is an EXPANSION to World of Warcraft, you MUST have the original World of Warcraft game in order to play "World of Warcraft: Cataclysm".
Release date NZ
December 7th, 2010
Game Platform
  • PC Games
Box Dimensions (mm)
All-time sales rank
Top 500
Product ID


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