Two Worlds Collector's Edition

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Mature Audience

Suitable for mature audiences 16 years and over.

NOTE: Contains medium level violence

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3.6 out of 5 stars Based on 18 Customer Ratings

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"Coming at you late 2010 - Updates have perfected Two Worlds"
5 stars"

Please note that pricing mentioned in the following is referring to digitally distributed versions. I wanted to share this at Ape as well for those that prefer hard collector's copies of their games. This review is in favor of the game itself and not preference to digital or disc versions as either format has its benefits.

I'm way behind in time when it comes to playing new games. Much of the stuff that I'm currently working through was released years ago but this has been very much to my benefit because these games in question, once Broken upon release, have now all been patched and enhanced to perfection.

Four hours spent in Two Worlds proves to be an experience that was well worth the wait. I think this needs to be on the net in certain places because the title deserves more credit than it recieved initially.

As of right now, the Epic Edition, which can be purchased from gog.com for $10, runs tremendously brilliant, with all eye candy turned up to full blast, on my AMD 2.0 GHZ 2400+ with 1 gig of RAM. I should state though that despite my ancient specs I do have a Radeon HD 3650 512 MB Plugged into my mother board.

Two Worlds plays very similar to the Gothic series and what Ultima Ascension was originally meant to be. It's an open-ended RPG in a massive 3D world and a mature, PC, take on Ocarina of Time.

TW has the visual quality of Gothic 3 but the performance prowess of the better constructed Gothic 2.

I could turn this into a phone book describing my play time so far but it is better just to let you read the reviews already in existence, read through the manual which can be accessed for free in PDF form via Steam and touch on complaints from ancient reviews.

First and fore most – the horses in the game react EXACTLY as you would expect horses to react. The AI is such that horses have a mind of their own and will not allow you to take them down too steep of slopes and will also start to turn away and head off in undesirable directions if you are steering them towards viscious animals.

Early in the game you do not want to use these horses for any sort of mounted battle until much later when you've upgraded your control over them through the horse riding skill.

Secondly, the game boasts a sense of humor that some might not get but I find it to be rather hiliarious a lot of times. If Two Worlds were a movie, it would be a comedy. The voice and comments of the protagonist sound very much like the voice and comments of Duke Nukem and there is an ongoing joke whenever storm clouds roll over and it starts to piss down rain in the game world. Other such instances like this may take the ‘seriousness’ out of the story line but they definitely do manage to get a chuckle.

There are hitches, hiccups, stutters and freezes during gameplay but they are nowhere near as excessively dominant as they are in Gothic 3 and instances when they take place do make sense as either many actions are taking place at one time, many opponents are on the screen at one time or the game is loading you into the new portion of world that you're starting to enter. And even though these instances are far from constant and nowhere frequent enough to spoil enjoyment, you can do away with them nearly completely by turning all the eye candy down to a medium level.

Finally most bugs and flaws were found in the XBox 360 version. So if a night's rental on the 360 turned you off, I'd suggest trying it on the PC which corrects a lot of those issues.

This is the short of it, an amendment to reviews to an amended game. If you've avoided it previously, it is well worth checking out the PC version now that it has been all patched and sells for $10 complete with expansions.

2 out of 2 people found this review helpful.
"Good all round RPG."
4 stars"
Purchased on Mighty Ape

Well I would say this game is a mix of Oblivion and Gothic 3 which would be a quite accurate statement, well not as good as Oblivion and I would say fairly equal to Gothic 3 it took me about 30 hours of game play to beat the game, rushing thru the game is a mistake as the last boss is too hard to kill at a lower level which forces you to up your levels and makes the game longer than it should be, the game play is simple, hack, slash(yawn!), jump. The spells are great like the strength of God spell, by about level 45 you can beat 97% monsters and the feeling of power is great, there are loads of quests and because of that there is a posibility of reaching past level 60!, I beat the game on level 47, a good game for RPG lovers and I rate the game 7 out of 10.

2 out of 2 people found this review helpful.
"Good all round RPG."
4 stars"
Purchased on Mighty Ape

Well I would say this game is a mix of Oblivion and Gothic 3 which would be a quite accurate statement, well not as good as Oblivion and I would say fairly equal to Gothic 3 it took me about 30 hours of game play to beat the game, rushing thru the game is a mistake as the last boss is too hard to kill at a lower level which forces you to up your levels and makes the game longer than it should be, the game play is simple, hack, slash(yawn!), jump. The spells are great like the strength of God spell, by about level 45 you can beat 97% monsters and the feeling of power is great, there are loads of quests and because of that there is a posibility of reaching past level 60!, I beat the game on level 47, a good game for RPG lovers and I rate the game 7 out of 10.

1 out of 1 people found this review helpful.

Description

The Two Worlds Collector's Edition will contain:
  • Pen & Paper 48 page full colour bound fantasy RPG book
  • Double sided A2 poster - beautifully worked map and artwork
  • Key codes to unlock additional game content
  • Additional disk containing Webkit for fansite creation + Music from Two Worlds - a succession of atmospheric masterpieces form Harold Faltermeyer
Two Worlds delivers a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to be seen in other productions.

The most visible aspect of the Two Worlds gameplay is the freedom to change the world and shape the story within it. Other important features are unlimited character development and exciting, spectacular combat. The player is encouraged to experiment with the world, test the results of good and evil deeds and find the most satisfying way to deal with challenges.

Features:
  • Strong, non-linear storyline. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.
  • Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences.
  • Free and unlimited character development. Players can experiment with different careers and even reverse their former choices with the help of "career changers".
  • Animals to be ridden on. Players can travel and fight on various animals from horses to tamed lizards and beasts.
  • A choice of traps and snares are at the Player's disposal making the gameplay both rich and flexible.
  • Huge variety of items to be found. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect.
  • Wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design.
  • Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before.
Release date NZ
September 27th, 2007
Game Platform
  • PC Games
Game Edition
Limited Edition
Brand
Media Format
PC CD-ROM
UPC
5060112740909
All-time sales rank
Top 5000
Product ID
1543985

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