The year is 2105. The place - New York City. Super architecture, gravity cars and jump shuttle taxis are part of a world where humans and aliens live together in peace and harmony. Thanks to a strange twist of fate, the four Ninja Turtles - Michelangelo, Leonardo, Raphael and Donatello - find themselves in this strange dimension of futuristic adventure.
Enter the Jammerhead
Jammerhead busts his way out of prison, looking to even the score with his Turtle Nemeses. But how will the Turtles ‘beat’ the new and improved Jammerhead, who (thanks to his new technology) can fight like the world’s greatest chop-socky masters?
Intergalactic mercenary Torbin Ziixx returns and enlists the Turtle’s help in smuggling a ship full of humanitarian aid past Triceraton Gangsters. But the Triceratons are obsessed with finding Ziixx, and it’s up to the guys to help him escape and complete his mission.
The Fall of Darius Dunn
When Cody uncovers Darius Dun’s secret weapons manufacturing program, he and his uncle have a final showdown over who will ultimately control the vast O’Neil Tech Empire.
Turtle X is on the rampage throughout New Manhattan - but Cody insists he has nothing to do with it. It turns out the fugitive Darius Dun planted a “Trojan Horse” virus in Cody’s exo-armor and is now controlling Turtle X to enact his revenge on his nephew and the Turtles.
Race for Glory!
The Turtles enter a tricked-out Hovershell in a cross-country road race that pits the latest high tech experimental vehicles against one another. But the fun and games quickly turn serious when Triple Threat decides to crash the race and steal all the cars.