Strategy Board Games:

T.I.M.E Stories

Board Game
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Customer reviews

4.8 out of 5 stars Based on 8 Customer Ratings

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"A lasting experiance"
5 stars"

You can only really play time stories and each expansion through once. However I have never had an experiance from a game burn itself into my brain the way time stories did. Several times during my groups playthroughs of the base game and the Marcy case the whole group said “wtf-” The rush when you figure out a puzzle. The art work. The story inside. All of these things make me recommend this game to people. If you like story, puzzles, and cooperative games time stories is for you.

4 out of 4 people found this review helpful.
"Worth it"
5 stars"
Purchased on Mighty Ape

Knowing you can only play through each adventure once, you must wonder if this is worth buying. I played it with 3 and found it to absolutely be worth it – the sheer enjoyment of navigating through the story and revealling new information was a great experience, one of the very best I've found in a board game. Top it off with beautiful art, great box inlay (which allows you to stop mid-game), solid components and a clear manual and it's a winner. Very much looking forward to The Marcy Case.

3 out of 3 people found this review helpful.


It has been a grueling training regiment at the Academy, but you're finally ready for your first mission as a full-fledged T.I.M.E. agent. You and your team will travel back (or forward) in time to prevent some cataclysmic event. But don't waste a moment every second counts!

T.I.M.E Stories is a narrative game, a game of “decksploration”. Each player is free to give their character as deep a “role” as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimization.

  • In T.I.M.E. Stories, you will work cooperatively with a team to solve a mystery taking place in a different era.
  • Each team member will enter a shell of someone alive at the time and gain their physical strengths and weaknesses.
  • If you can't complete the adventure in time you'll be sent back to the start of the mission for another attempt.

Each T.I.M.E. Stories deck is a new scenario waiting to be discovered! When are we this time?

  • Players: 2 – 4
  • Play Time: 60 – 90 Minutes

Suitable for ages 12 & up

Release date NZ
December 16th, 2015
Age Groups
Number of Players
Play Time
90 minutes
Recommended Age
12 years or over
  • Adventure
  • Sci-Fi
Board Game Type
Board Game
Board Game Requirement
Base Game
Box Dimensions (mm)
Product ID

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