If you like dungeon hacks, you'll definitely enjoy Sacred 2. 360 owners have been a little starved of this genre but Sacred 2 definitely delivers an enjoyable action RPG experience in the vein of Diablo 2 and Baldur's Gate Dark Alliance.
The game itself is absolutely enormous. In my first play-through, I completed around 40% of the sidequests, explored less than 30% of the map, and still clocked in at over 30 hours. It sort of feels like this depth has come at the expense of the main storyline – which is fairly unexciting – but frankly for a game of this type I much prefer the high replay value. Even if it does include a lot of fetch quests, and the occasional annoying ‘escort’ quest (when will they realise?!).
You do need to invest some time to get to grips with the reasonably complex character development system. Even on the easiest difficulty, I was struggling later in the game because of some poor character development choices earlier on. Ultimately though, planning and developing an uber-character is part of the fun of a game like this, and with 5 different characters each with 3 different aspects that can be emphasised (or not) the character build possibilities are pretty vast.
Other than that, all the other characteristics of a good dungeon-hack are present: hordes of respawning enemies, a huge range of randomly generated items (and a select few unique ones), some very tongue-in-cheek in-jokes and a simple but effective (and flexible) control scheme.
I did get the odd glitch but overall this is well worth the investment if you enjoy a bit of hack and slash.