Paris, on the eve of the French Revolution… The Queen’s necklace is missing -- and soon enough her neck may follow! From the slums, where purse-snatchers and courtesans work their respective trades, to the inner salons of the Louvre, where confessors, royal astrologers, musketeers and court favorites mingle and scheme in hushed conversations -- the position of the King’s jeweler has suddenly become a lot more dangerous!
Players take the roles of Royal Jewelers who vie to sell rare jewels to the Queen and her court. Over 100 cards represent jewels and various characters inhabiting the court. Each player must best decide how to spend their hard-earned ducats: on the acquisition of beautiful gems -- diamonds, emeralds, and rubies; or to buy the favors of the various court followers. After three years of craftsmanship, the jeweler who sells the most precious gems and builds the largest fortune will receive the coveted title of King’s Jeweler and a place at the Court!
Contents: 110 cards, the queen's necklace, 5 golden rings, 12 Scoring tiles, 1 rules booklet, 1 Days of Wonder Webcard
2 - 4 players
Ages 8 & up
Playing time: 30 - 45 minutes
Publisher Days of Wonder
Author: Bruno Faidutti & Bruno Cathala
Illustrators: Humbert Chaubuel & Pierre-Alain Chartier
Winner Best card game Games 100 2004