Non-Fiction Books:

(Not) In the Game

History, Paratexts, and Games
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Hardback
$213.00
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Description

How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.

Author Biography:

Regina Seiwald, Postdoctoral Researcher, Birmingham City University; Ed Vollans, Teaching Fellow, University of Leicester.
Release date NZ
August 21st, 2023
Audience
  • Professional & Vocational
Contributors
  • Edited by Edwin Vollans
  • Edited by Regina Seiwald
Illustrations
9 Illustrations, color
Pages
230
ISBN-13
9783110737691
Product ID
36491163

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