A horrible crime has been committed on the grounds of Warwick Manor and
it's up to the psychic investigators to get to the bottom of it. In Mysterium,
one player takes on the role of the ghost and over the course of a week, tries
to lead the investigators to their culprit. Each night the team will be met with
visions, but what is the ghost trying to tell you? Can the psychics determine
the weapon, location and killer or will a violent criminal pull off the perfect
murder? Contents: 6 Intuition tokens, 6 sleeves, 6 clairvoyance level
markers, 36 clairvoyance tokens, clock board, 4 progress boards, 18 character
psychic cards, 18 location psychic cards, 18 object psychic cards, sand timer,
18 character ghost cards, 18 location ghost cards, 18 object ghost, 6 ghost
tokens, 84 vision cards, 6 culprit tokens, 3 crow markers, clairvoyance
track; rulebook. In the 1920's, Mr. MacDowell, a gifted astrologist, entered in
his new house when he immediately detected a supernatural being. Gathering
eminent mediums of his time for an extraordinary séance, they will have
7 hours to contact the ghost and investigate to unlock an old mystery. Unable
to talk, the amnesic ghost will communicate with the mediums through visions
(illustrated cards). They will have to decipher the images to help the ghost
remember how he was murdered (who? where? which weapon?). The more they
cooperate and guess, well, the easier it will be to the catch the right culprit.
This party game is one of the most anticipated games, thanks to innovative,
thrilling and immersive features. It offers cooperation and investigation with
an asymmetrical gameplay. While playing the ghost or a medium, you will have fun
trying to guess what other players have in their minds! So enter in this strange
manor and let yourself be led by your intuition.