In this volume, world-leading puzzle designers, puzzle collectors, mathematicians, and magicians continue the tradition of honoring Martin Gardner, who inspired them to enter mathematics, to enter magic, to bring magic into their mathematics, or to bring mathematics into their magic. This edited collection contains a variety of articles connected to puzzles, magic, and/or mathematics, including the history behind given puzzles, solitaire puzzles, two-person games, and mathematically interesting objects. Topics include tangrams, peg solitaire, sodoku, coin-weighing problems, anamorphoses, and more!
Martin Gardner is well-known for his "Mathematical Games" columns in Scientific American (which have been gathered into many volumes). Not a mathematician by trade or schooling, he also wrote on many other subjects, such as magic, philosophy, pseudoscience, religion, and literature - he edited the popular The Annotated Alice (Lewis Carroll). At age 94, he is still pursuing his interests and is active in the recreational mathematics community