Computers & Internet Books:

Introduction to 3D Game Engine Design Using DirectX 9 and C#

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Paperback / softback
$98.00
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Description

Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform. Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.

Author Biography:

Lynn Thomas Harrison is both a Microsoft Certified Systems Engineer (MCSE) and Microsoft Certified Solutions Developer (MCSD), and is employed as a senior systems engineer for Diamond Visionics Company, a visualization engineering company. He lives in Binghamton, New York with his wife, Gerri, and son, Michael. Lynn has been active in the simulation and graphics industries for over 22 years.
Release date NZ
August 22nd, 2003
Audience
  • General (US: Trade)
Edition
Softcover reprint of the original 1st ed.
Illustrations
18 Illustrations, black and white; XVIII, 424 p. 18 illus.
Pages
424
Dimensions
178x235x27
ISBN-13
9781590590812
Product ID
3711206

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