You are the master of a new Adventuring Guild, competing with rival Guilds for fame as increasingly dangerous events threaten the city.
Combine your adventurer’s skills and abilities to complete contracts, recruit adventurers, and upgrade your Guild. Players each secretly assemble and order their teams at the same time. Predict your rivals’ likely moves as you sequence your orders to get what you need most. Will your planning pay off? Will you negotiate and cooperate with your rivals? Or will you overpower and outbid them to become the ultimate Guild Master?
- Manage your own team of Adventurers to glory!
- Engaging balance of secret planning tension, cooperation, conflict and politics.
- Evocative, diverse and inclusive low fantasy adventurer art.
- Deluxe components with large uniquely cut players screens and “I'm ready” screen printed ribbons.
- Includes Quick Start Guide – a first-round learn how to play guide.
Components
- 1 x Board
- 4 x Order Boards
- 4 x Upgrade Boards
- 4 × 13 Order Cards
- 4 x Guild Screens
- 4 x Guild Ribbons
- 4 x Fame markers
- 4 x Contest tokens
- 1 x Round marker
- 1 x Builder Cost marker
- 20 × 1 Gold tokens
- 20 × 2 Gold tokens
- 12 × 5 Gold tokens
- 4 × 20 Gold tokens
- 35 x Common Contract cards
- 30 x Heroic Contract cards
- 30 x Legendary Contract cards
- 24 x Novice Adventurer cards
- 24 x Adept Adventurer cards
- 16 x Hero Adventurer cards
- 8 x Legend Adventurer cards
- 6 x Starting Skill Upgrade tokens
- 18 x Skill Upgrade tokens
- 15 x Core Upgrade tokens
- 6 x Prestige Upgrade tokens
- 30 x Dice
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