A ten minute game of interplanetary invasion for two, played using fleets of seven coins on the moons of Jupiter.
You've transported a ship to an enemy planet -- now what? Their teleport pad is under tight control. Looks like you'll have to overwhelm them with sheer numbers and do battle to the death to even send a single ship back home. You'll need cunning, and a good dose of luck to get through this alive -- and don't forget that special power you have up your sleeve...
Sound complicated? Not to worry. You can always just use their entire planet as a place to put your drink.
2001: Origins Award for Best Abstract Game
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