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Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War
throws out the rulebook of war to transform WWII combat through a new enemy, new
tactics and an uncensored experience of the climatic battles that gripped a
generation. As U.S. Marines and Russian soldiers, players will employ new
features like cooperative gameplay, and weapons such as the flamethrower in the
most chaotic and cinematically intense experience to date.
Call of Duty: World at War introduces co-operative play, bringing fresh meaning
to the “No One Fights Alone” mantra with up to four-players online for Xbox
360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will
also support a unique co-op mode for two players. For the first time ever
players will experience harrowing single-player missions together for greater
camaraderie and tactical execution. The co-op campaign allows players to rank up
and unlock perks in competitive multiplayer by completing challenges and earning
experience points, adding continuous re-playability and team-based gameplay.
Whether playing competitively or cooperatively – if players are online with
Call of Duty: World at War – they will always gain experience points. Based
on a player’s experience rank and rank of the player’s friends, Call of
Duty: World at War will scale dynamically to provide a deeper level of
challenge.
Building on the Call of Duty 4 engine, Call of Duty: World at War thrusts
players into the ruthless and gritty chaos of WWII combat like never been
before, and challenges them to band together to survive the most harrowing and
climactic battles of WWII that led to the demise of the Axis powers on the
European and South Pacific fronts. The title re-defines WWII games by offering
an uncensored experience with unique enemies and combat variety, including
Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as
well as explosive on-screen action through all new cooperative gameplay.
Features:
- Call of Duty 4 Technology – Built using the Call of Duty 4: Modern
Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that
delivers jaw-dropping visuals, while empowering players to employ elements like
fire to affect the dynamics of the battlefield. Players that attempt to harness
the power of new weapons, like the flamethrower, will find themselves capable of
burning away environmental elements that give cover to a camouflaged enemy,
leaving a charred battlefield – and their foes – in their wake.
- Coordinated Assault and Support – For the first time in the franchise,
Call of Duty: World at War introduces co-op, bringing fresh meaning to the “No
One Fights Alone” mantra. Call of Duty: World at War co-op features up to
four-players online, or two-player local split-screen, allowing gamers to
experience harrowing single-player missions together for greater camaraderie and
tactical execution. The title also incorporates traditional multiplayer
components such as challenges, rankings and online stats into the co-op campaign
for deeper re-playability and advanced gameplay..
- New Theaters of Operation – Players fight as U.S. Marines and Russian
soldiers facing enemies – some new to the Call of Duty franchise – that
employ lethal new tactics and know no fear, no mercy, nor the rules of war. Epic
conflicts are fought on multiple fronts, playing through the climactic battles
of WWII in the grittiest, most chaotic and cinematically intense experience
to date.
- Innovative Multiplayer – Multiplayer builds from the success of Call of
Duty delivering a persistent online experience for more squad based interaction.
New development with party systems allows an intimacy with squad based combat
never before seen in Call of Duty. Combined infantry and vehicle missions add a
new dimension to the online warfare and offers more PERK abilities.
- Cinematic Quality Graphics and Sound – Treyarch’s award-winning sound
department returns with effects that add to the already immersive cinematic
intensity of the Call of Duty 4: Modern Warfare game engine.