To say Heinali’s score for Bound is of a traditional composure would be an understatement. Utilizing both classic acoustics and electronic synthesizers, a truly ethereal atmosphere is imagined through sound – from uplifting swells to pulse driven beats – complementing the wild, stream of consciousness visuals at play in the game.
From developer Plastic and Santa Monica Studio, Bound is a touching and personal adventure like nothing we’ve ever played.
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