Battleground: Fantasy Warfare is a point-based miniatures game - but without the miniatures. Battleground uses cards rather than painted models to represent your forces. This means a much lower price as well as easier transportation and setup, but don’t be fooled - this is not a “light” war game or a CCG. Battleground is a serious, award-winning wargame that will challenge you at every step, from army design and deployment to tactical maneuvers and command decisions until battle’s end.
What you Get:
Each Battleground army comes in two different decks.
• Army Starters contain eighteen unit cards, a thirty-card Command Deck and two quickstart reference cards, plus the basic rules. This gives you all the cards you need to get started - in play terms, each unit card is the equivalent of a boxed set of miniatures.
• Army Reinforcement decks each contain fifty unit cards - enough for almost any army you can imagine - and the advanced rules. Reinforcement decks also include two unit types not available in that army’s Starter.
THIS LISTING IS FOR AN ORCS REINFORCEMENT DECK. Starter deck, and other armies, available separately.
All you need in addition is a flat surface, an opponent, some dice and a couple of dry-erase markers.
Basics of Play:
As the general of a fantasy army of Orcs or whatever faction you choose, you will muster your forces and command them in battle. You will have an agreed-upon number of points to spend on your army, which will determine the size of the battle. You and your opponent will then take turns deploying your forces on the battlefield. Finally you will give them their orders and the battle begins.
During play you will have a limited number of Command Actions each turn - one for every 500 points available for building your army. These Command Actions represent what you can do as a general. You can spend them to change a unit’s orders or take direct control of a unit for a turn, rally routed units, draw cards that can provide small combat bonuses or to use your special army ability.
Unlike most tabletop wargames where you have complete control over every soldier’s actions, Battleground puts you in the role of a true general. Your troops are loyal and will obey your orders but you can’t be everywhere so you have to spend your resources carefully!
Orcs are vicious and aggressive and everything about the Orc army reflects this, from your units to your command cards to your special ability. As general of the Orc army you will keep your enemies constantly on the defensive and no faction is better at turning a break in the enemy line into victory. Skillful (but often cowardly) goblins round out your basic forces and mighty regenerating trolls are an almost unstoppable force.
As the leader of the orcish horde you can Lash your troops. For one command action, Lashing a unit increases its movement class by one and gives it an extra attack die for the turn. When battle lines turn into rough melee, this ability will let you take quick advantage of broken formations or routing enemy units, sending your troops in quickly to flank or pinch the enemy.
Reinforcements set includes: Advanced Rulebook, Crazed Goblins (4), Goblin Bowmen (5), Goblin Raiders (2), Goblin Spearmen (5), Goblin Wolf Riders (3), Orc Axemen (3), Orc Marauders (3), Orc Spearmen (4), Orc Swordsmen (4), Trolls (3), Goblin Bomb Chucker (4), Orc Crossbowmen (6)
ADDITIONAL ARMIES (Dwarves, Undead, Elves etc), and Starter Deck for this army, are available separately. Note this is a reinforcements pack - Starter Deck is required to play.
Select "Battleground", under Product Details, for full range.
2 - 7 players
Ages 10 & up
Playing time: 60 minutes
Publisher: Your Move Games
Author: Bruno Faidutti