Xbox 360 Action Games:

Alan Wake

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Xbox 360

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Customer reviews

4.3 out of 5 stars Based on 126 Customer Ratings

5 star
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"Masterful storytelling."
5 stars"

Alan Wake has been in development a long time and it's clear that Remedy wanted it to be something a little special. And that it is!

Alan Wake is very definitely story driven and although the game has many strong elements, it's the story AND the way it's told that make Alan Wake not just a very good game but propels it into the next tier of truly great games. Not only was it fun to play, but I found the story so engrossing, that just like a good book, I found it difficult to put the game down because I just had to know what was going to happen next.

Thankfully, the level of care and detail extends also to the graphics. You'll spend a lot of time in the forest at night, but no matter, the forest is gorgeously rendered. The mist that rolls in to announce the imminent arrival of the bad guys is very convincingly done. During the day, you can climb lookouts and look across beautiful forest vistas. Lakes and rivers sparkle in the sunlight, birds soar high in the sky. So stunning were the graphics at times, that I sometimes stopped playing the game and just admired the view.

The game is no slouch in the audio department with all the requisite creepy sounds you might expect to hear in a deep, dark forest that is home to creatures of the night. The soundtrack has also received much praise in the gaming media.

Alan Wake is the reason I play games. It's a technical showcase combined with compelling gameplay and an engrossing story that Stephen King himself, could have written. Remedy have done themselves proud with a game that stands amongst the best available on the 360.

9 out of 12 people found this review helpful.
"An experience not to be missed!"
4 stars"
Purchased on Mighty Ape

The atmosphere in this game was just amazing! I couldn't put down my controller every time I started playing. Good story, good shooting mechanics, a good score to go with the excellent visuals. There was a few minor problems that prevented me from giving this game a perfect score. The driving part in this game is not that good, the car sounds weak and the car handles like half its size. Not really a problem since you don't drive 90% of the time. The variety of enemy is too few. The ending might leaves a few questions unanswered, which leave plenty of room for future DLC (Down-loadable Content) The Signal is the 1st DLC and comes free with a new copy. Overall I'd recommend this to anyone who enjoys a good story, creepy atmosphere, shooting things that jump out of the shadows at you, can't go wrong with this.

5 out of 8 people found this review helpful.
"Decent if a bit repetitive."
3 stars"
Purchased on Mighty Ape

A decent survival horror game, focussing more on suspense and atmosphere than horror and puzzles. It's not really scary, and there's only one puzzle in it, but that didn't bother me as I hate puzzles anyway. It's a polished a competent game and I don't have any major complaints. It has a lot going for it. But for me personally the linear and repetitive gameplay let it down.

It's totally linear and each location, with a couple of exceptions, looks more or less like the last. The monsters are pretty much all the same and require the same tactics to defeat, making combat a bit of a bore after a while. You just trudge along, shooting the possessed locals (and often getting hacked to death by said possessed locals), picking up ammo and flares and occasionally having to deal with some obstacle or somesuch. Every now and again there will be a cutscene to advance the plot a bit, and you start a new area (that looks very similar to the last), and set about collecting all your equipment again because (annoyingly) you lose it all between levels. Throw in a few really difficult, but often very cool set piece battles and that's pretty much it.

The controls work well (no having to hold down A to run I'm glad to report). I found maneuvering and shooting very easy. That's something they definitely nailed. I did have a problem when the camera got very close to the character while an enemy was right on top of me and I couldn't see what I was doing. But that didn't happen very often. Combat is handled quite well, but it gets repetitive. A greater variety of enemies or being able to use melee weapons might have helped here.

It uses checkpoint saves but it saves often so when you die you rarely have to go very far back.

What I found quite annoying was the constant narration from the protagonist. Alan narrates your progress in this dull, inflectionless voice which I suppose is an attempt to add suspense but is just annoying. He sounds like he's reading a book rather than commenting on what's going on right now. What's worse is the narration acts as a spoiler telling you what you need to do to get past obstacles rather than letting you figure it out yourself.

It's not an overly long game. I played it quite comfortably over a three day weekend, so to me it's not worth the hundred bucks I paid. The story seemed a bit muddled and I didn't really understand the ending. But overall I'd say it's a reasonably fun, decent game that I can recommend to fans of the genre, especially if you don't like a lot of blood and gore. But I'd wait until you can get it cheaper, it's just not long enough to warrent full price.

4 out of 8 people found this review helpful.
"Excellent narrative, fluid gameplay and fright filled experience"
5 stars"
Purchased on Mighty Ape

I first seen Alan Wake development videos in the lead up to the Xbox 360 launch at that time it fascinated me. The game appeared to be very technically impressive when compared to the generation of games at that time.

When it was released last year, I let it slide as I thought it looked like any other current generation game. The impressiveness of the technology seemed to have simmered down over time.

My ignorance of the game and the fact that it was released about the same time as Red Dead Redemption let it slide under my radar. Little did I know when Mighty Ape advertised it for $30 that I was perhaps purchasing one of the games of the year.

After selecting ‘Hard’, watching the introduction, the gameplay started and the atmosphere set. I knew I was playing something that would keep me hooked. The fluid controlling, frights and then excellent story kept me driven to keep playing. It's one of those games that you think, “I'll just play this little part” to yourself and you say that to yourself several times.

Alan Wake looks stunning. The game is dark and cold. You'll find yourself traversing through dangerous fog to find hidden things, yet wondering if you're crazy to do so. The game make great use of bloom lighting to really emphasize the importance of light in the darkness.

From the creators of the Max Payne series comes Alan Wake. It is everything I expected it to be, if you don't pick this up then you're missing out.

2 out of 3 people found this review helpful.
"so big, GOTY material"
5 stars"

some people waited five years for Alan Wake to come out me i waited one year but all the hype for it was well presented. when i got it i thought it was going to be all hype and no game. i was proven wrong from episode one i was in love best game i had ever played. must have for all xbox 360 gamers. even new gamers will love it same with people who dont like horror games.

3 out of 6 people found this review helpful.
"Scared me!"
4 stars"
Purchased on Mighty Ape

Pretty good game, must admit gets the heart racing a bit in places, good response to button bashing!

Great storyline, hard is hard, moderate is good for ppl with fairly good FPS games and easy is well – for dummies!

2 out of 4 people found this review helpful.

Description

Alan Wake is a psychological action thriller, a unique new take in the world of gaming. The game is set in an idyllic all-American small town and its surroundings in the state of Washington. Alan Wake, the game's protagonist, is a bestselling horror writer, who writes a novel about his darkest nightmares. In the game, those nightmares come true.

The game features a massive, open world for the players to explore. The game design is mission based with the player as the driving force behind the action, and as with their previous games, Remedy again focuses completely on delivering the best possible single player experience.

Features:
  • Intense psychological thriller. “Alan Wake” delivers a deeply psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of “Alan Wake” is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values. The developer has harnessed next-generation gaming technology to tell a powerful story that immerses the gamer in the intense emotion and suspense of Alan Wake’s thrilling adventure.
  • Massive, open world to explore. The free-roaming elements and massive open world allow gamers to investigate the mysteries of Bright Falls and encourage them to explore and pay close attention to detail.
  • Light as a combat element. As the story progresses, nights grow longer and days grow shorter. This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance against these creatures of darkness.
  • Realistic, interactive environment. Set in the town of Bright Falls, the hyperdetailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in “Alan Wake.” The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life - from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
  • Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.
Alan Wake Strategy Guides.
Release date NZ
May 20th, 2010
Brand
Developer
Publisher
Box Dimensions (mm)
135x191x13
UPC
885370089646
All-time sales rank
Top 1000
Product ID
1515484

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