Computers & Internet Books:

AI Game Engine Programming

Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Format:

CD-ROM
Unavailable
Sorry, this product is not currently available to order

Description

This fully revised update to the first edition provides game developers with the tools and wisdom necessary to create modern game AI engines. It takes programmers from theory to actual game development, with usable code frameworks designed to go beyond merely detailing how a technique might be used. In addition, it surveys the capabilities of the different techniques used in some current AI engines, and covers common pitfalls, design considerations, and optimizations. You'll also find a clean, usable interface for a variety of game AI techniques and hands-on exercised to teach the skills and techniques presented.
Release date NZ
January 21st, 2009
Author
Audience
  • Professional & Vocational
Country of Publication
United Kingdom
Edition
2
Imprint
Charles River Media
Pages
736
Publisher
Cengage Learning
Dimensions
190x235x45
ISBN-13
9781584505723
Product ID
2751051

Customer reviews

Nobody has reviewed this product yet. You could be the first!

Write a Review

Marketplace listings

There are no Marketplace listings available for this product currently.
Already own it? Create a free listing and pay just 9% commission when it sells!

Sell Yours Here

Help & options

Filed under...