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RPG Games for PC:

Two Worlds

Format

PC Games

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2.8 out of 5 stars Based on 10 Customer Ratings

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"Worst game of 2007"
1 stars"

I can't believe they promoted this game as being an Oblivion killer!! The voice acting in this game is more pathetic than a childs anime show, it was just so forced out that you couldn't believe a thing they say. The story had potential but ended up being so vague and empty. Essentially there is 1 component to the plot, find 5 pieces of some mystical thing. Once I'd levelled up sufficiently I found all 5 pieces within a matter of maybe 2hrs. The armour is useless, once you get past leather and into heavy armour you can forget about dual-weapons, archery and swimming. Humanoid enemies are stupid and weak and offer no challenge. The only really strong enemies are these giant bug things that are insanely hard to kill. Although you get to stack items (add 2 of the same item to make a stronger item) it gets frustrating since there's like 30 variations on each item and the slightest difference will prevent them from stacking. Horse riding was impossible to enjoy, the steering was delayed, stopping took forever and fighting on horseback was not as effective as the tips suggest. Given the time since Oblivion was released I expected this game to have improved on the environmental graphics… I was disappointed AGAIN

The one thing I did like about this game is the wide variety of environments, from the typical forests to deserts, bamboo patches and the usual volcanic desolation you'd expect from stereotype orcs.

My advice, avoid this game altogether. Go buy Oblivion GOTY edition and get 200hrs of play out of a great game with none of the issues this pile of crap suffers from.

"A quirky gem in the rough."
4 stars"

Initially, this game rubbed me the wrong way: right from the get-go, as a NZ gamer you have to download a region fix to get the game to load after installation. Ouch.

That done and in the game, the voice acting immediately grated on my nerves, with lots of ‘thees’ ‘thines’ and 'forsooth's scat­tered awkwardly throughout conversation, while in contrast some of the characters you meet really do seem brash/old/sinister and really fit the part despite ye olde handicap. The 3rd-person perspective baffled me as well, but it is clear why they decided to go with this by default: it's much easier to manage fighting and travel.

You will routinely find yourself fighting upwards of three opponents at a time, and I found combat to be great fun. Depending on the arc of your chosen weapon, you can hit more than one enemy at a time, and dual-wielding makes you an impressive whirlwind of pain, despite the odds. There are three types of combat damage: Blunt, Slashing and Piercing, which can be combined on certain types of melee weapons, and even arrows can have any one of these attributes. Bludgeoning arrows? Why not!

I'm still playing the game, and looking forward to the 1.6 patch which can only make things better. It has a lot of heart and soul put into it, and to me, closely achieves what Oblivion did with what I imagine was not even half the budget. There's plenty to do; lots of shiny gear to collect, baddies to kill, skills to learn (which can be reset for a price), and pretty scenery to enjoy. It takes getting used to, which the instant-fix gamer may frown upon, but if you persevere you'll find a rewarding single-player experience at it's core.

"Sort of Oblivion-Lite"
3 stars"

Be warned, you need an internet connection to register the game otherwise you have to register over the phone. Internet worked fine for me. Kiwis beware. The game will not run if you have your computer set to the NZ region and Time Zone. I had to impersonate an Aussie to get the game to run. Very stupid. Type the error message into google to get instructions if you can’t do that.

Game is very similar to Oblivion, outdoor graphics are very similar, but I found the indoor graphics sometimes lacking.

Game is easier in comparison to Oblivion and I found it easier to get into to. I got the Collectors edition of this game which comes with a set of armour and a sword which you can get by typing in a code. The bonus stuff is way too overpowered at the start of the game and makes it a far too easy. I imagine the game would be a lot harder with out it.

I am having fun with the game.

"Pretty good..." Purchased on Mighty Ape

it just takes some getting used to. Just being a major, single player RPG is a good thing in itself these days, with them being so rare. If you love exploring, fighting monsters and bandits and doing quests, then I'd say it will at least keep you occupied for a while.

I didn't like the look and feel of it at first. In fact I was initially put off, but you just have to stick with it to get used to that. The voice acting is mediocre, and you can't play a female. You're just stuck with the premade male hero. There are some balance issues; you level up too quickly, so it becomes rather ho-hum. You become too powerful, too quickly and that's spoiled it a bit for me. There's too much loot laying around also. You end up with more gold than you know what to do with because you never need to buy anything. There's no penalty for heavy armour. You can move, sneak, and pick locks just as well, and run just as fast in plate armour as you can in leather. Using a shield is pointless because you can't actually parry while you're swinging your weapon. When you die you just respawn at the nearest respawn shrine (except on Hard), which I personally hate. Death's just no big deal.

It would be greatly improved if the game balance was fine tuned a bit, you had the option to play a female, better voice work, and a better and more varied sound track. But it's keeping me busy, and that's the main thing.

Tech tips: To completely turn off the grass use these console commands (~) Engine.GfadeFar 0, and Engine.GfadeNear 0. To enable AA on most cards you have to move the HDR slider all the way off.

Description

Two Worlds delivers a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to be seen in other productions.

The most visible aspect of the Two Worlds gameplay is the freedom to change the world and shape the story within it. Other important features are unlimited character development and exciting, spectacular combat. The player is encouraged to experiment with the world, test the results of good and evil deeds and find the most satisfying way to deal with challenges.

Features:
  • Strong, non-linear storyline. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.

  • Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences.

  • Free and unlimited character development. Players can experiment with different careers and even reverse their former choices with the help of "career changers".

  • Animals to be ridden on. Players can travel and fight on various animals from horses to tamed lizards and beasts.

  • A choice of traps and snares are at the Player's disposal making the gameplay both rich and flexible.

  • Huge variety of items to be found. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect.

  • Wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design.

  • Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before.

System Requirements:

Basic Requirements:
* CPU with 2 GHz
* 512 MB RAM
* Windows Vista or XP
* Graphics card with Shader 2.0 or higher
* DirectX compatible sound card
* DVD-Rom
* Keyboard, mouse
Release date NZ
September 27th, 2007
Brand
Box Dimensions (mm)
140x193x25
UPC
4250230214104
Product ID
1536121

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