Business & Economics Books:

The History and Allure of Interactive Visual Novels

Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Format:

Paperback / softback
  • The History and Allure of Interactive Visual Novels by Mark Kretzschmar
  • The History and Allure of Interactive Visual Novels by Mark Kretzschmar
$120.00
Releases

Pre-order to reserve stock from our first shipment. Your credit card will not be charged until your order is ready to ship.

Available for pre-order now
Free Delivery with Primate
Join Now

Free 14 day free trial, cancel anytime.

Buy Now, Pay Later with:

4 payments of $30.00 with Afterpay Learn more

6 weekly interest-free payments of $20.00 with Laybuy Learn more

Pre-order Price Guarantee

If you pre-order an item and the price drops before the release date, you'll pay the lowest price. This happens automatically when you pre-order and pay by credit card or pickup.

If paying by PayPal, Afterpay, Laybuy, Zip, Klarna, POLi, Online EFTPOS or internet banking, and the price drops after you have paid, you can ask for the difference to be refunded.

If Mighty Ape's price changes before release, you'll pay the lowest price.

Availability

This product will be released on

Delivering to:

It should arrive:

  • 30 Jan - 6 Feb using International Courier

Description

Visual novels (VNs), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity, have increased in popularity among Western audiences in recent years. Despite originating in Japan, these stories have made their way into global culture as a genre accessible for both play and creation with wide-ranging themes from horror and loneliness to sexuality. The History and Allure of Interactive Visual Novels begins with a comprehensive overview of the visual novel genre and the cultural evolution that led to its rise, then explains the tropes and appeal of subgenres like bishojo (cute girl games), detective games, horror, and eroge (erotic games). Finally, the book explores the future of the genre in both user-generated games and games from other genres that liberally borrow both narrative and ludological themes from visual novels. Whether you're a long-standing fan of the genre or a newcomer looking for a fresh experience, The History and Allure of Interactive Visual Novels will provide an accessible and critically engaging overview of a genre that is rich in storytelling yet often overlooked.

Author Biography:

Mark Kretzschmar is a video game scholar and holds a PhD in Texts & Technology from the University of Central Florida, USA. Sara Raffel is a narrative and technical communication scholar in the English department at the University of Central Florida, USA.
Release date NZ
January 23rd, 2025
Audience
  • Professional & Vocational
Pages
272
Dimensions
152x229x25
ISBN-13
9781501370472
Product ID
38610852

Customer previews

Nobody has previewed this product yet. You could be the first!

Write a Preview

Help & options

Filed under...