Computers & Internet Books:

The Craft and Science of Game Design

A Video Game Designer's Manual
Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Format:

Paperback / softback
$106.00
Available from supplier

The item is brand new and in-stock with one of our preferred suppliers. The item will ship from a Mighty Ape warehouse within the timeframe shown.

Usually ships in 2-3 weeks
Free Delivery with Primate
Join Now

Free 14 day free trial, cancel anytime.

Buy Now, Pay Later with:

4 payments of $26.50 with Afterpay Learn more

6 weekly interest-free payments of $17.67 with Laybuy Learn more

Availability

Delivering to:

Estimated arrival:

  • Around 3-13 June using International Courier

Description

The Craft and Science of Game Design: A Video Game Designer’s Manual goes into the nuts and bolts of video game development from the perspective of a veteran designer with more than 20 years of experience in the industry. It covers the psychology and biology of why people play games and goes in depth on the techniques and tricks professional game designers use to be successful in game development. If you are looking to make a career in video games, or are already in the industry, the insights and hard-earned lessons contained in this book are sure to be useful at all levels of the profession. Originally from Canada, Phil O’Connor has been making video games all over the world since 1997. Phil has worked at some of the industry’s largest studios on some of the biggest projects, including Far Cry 3 and Rainbow Six Siege. With credits on nearly 20 games, Phil has shared in this book some of the less-known details of being a game designer in today’s video game industry, along with a breakdown of some of the skills to help professional designers shine.

Author Biography:

Phil O’Connor: Originally from Canada, Phil has been making video games all over the world since 1997. Phil has worked at some of the industry’s biggest studios on some of the largest projects, including Far Cry 3 and Rainbow Six Siege. With credits on nearly 20 games, he has shared in this book some of the less known details of being a game designer in today’s video game industry along with a break down of some of the skills to help you shine as a professional designer.
Release date NZ
December 9th, 2020
Pages
122
Audience
  • Professional & Vocational
Illustrations
40 Illustrations, color
ISBN-13
9780367556532
Product ID
33600378

Customer reviews

Nobody has reviewed this product yet. You could be the first!

Write a Review

Marketplace listings

There are no Marketplace listings available for this product currently.
Already own it? Create a free listing and pay just 9% commission when it sells!

Sell Yours Here

Help & options

Filed under...