Project Soul's 4th installment, Soul Calibur IV sums up what a fighting game
is supposed to be about.
Its gameplay style is more about Strategic places of strong and slow attacks,
rather than endless combo's like in other games.It also introduces new concepts
into the game:Soul Gauges and Critical Finishes. When you block, your soul Gauge
gradually decreases.When your Gauge finally breaks(Or your opponents), you/they
have roughly a second to press the LB button(Left Bumper;A+B+K+G). If your
timing is correct, you will preform a Critical Finish(A Move that kills or
“finishes” your opponent-A less brutal Fatality if you will)
SCIV has 3 main single player modes;Story Mode(Where you complete each
characters story),Arcade(Your typical 8 level arcade style fighter) and a new
mode, Tower Of Souls(A Huge 60 floor tower, where you can chose to Ascend(Go
through each floor to reach the top) or Descend(Endless waves of enemies, kinda
like a survival mode[Unlocked after ascending 20 floors])
The online in SCIV is not Great, but it's horrible either.When in the ranked
matches, there are alot of Move Spammers(People that use the same move over and
over again to win) and the usual bad mouthing people.If you dont have a decent
connection(The best possible in this country) then prepare for some lagg and
some frustrating times.
In the end, this game is alot of fun. it has endless customization
features,the challenging new Tower Of Souls mode, and online play to compete
with friends or people from around the world.If you've enjoyed the previous
installments of the series;this is a must for you.If you haven't, its worth a
try hiring it out or borrowing it. It Definitely doesn't disappoint.