Retaining the same aims and objectives that have underpinned the series to
date, Rollercoaster Tycoon 3 nonetheless is a solid evolution for the
franchise. And it doesn’t hurt that it happens to be one of the most friendly,
open and accessible management games on the PC platform.
The aim remains to build up a winning theme park, with a special emphasis on
building and designing its premium rides. And this is where the game’s most
obvious improvement kicks in. Whilst its predecessors were undoubtedly
engrossing and enjoyable strategy games in their own right, neither was
graphically anything special. Rollercoaster Tycoon 3 however features
significantly improved visuals, that make a surprising difference to the game
itself. That’s because you’re now able to get virtual first-hand experience
of your creations, and can zoom in on any part of your park, and the overall
effect is one of added depth.
Elsewhere, the challenges have been tweaked and refined, and are just as much
fun as they always were. Whilst you can play at different levels, the long-term
test lies with the career mode, where you must beat the numerous scenarios the
game has to offer. Suffice to say, to succeed at that you need to be fully
versed in resource management, park design and, crucially, keeping your
customers happy. It’s not easy, but it is tremendously immersive, and given
the game’s steady and cultured learning curve, you never feel out of
your depth.
Rollercoaster Tycoon 3 is ultimately a steady evolution of a formula that
works exceptionally well, and it does so here again. Sure, the mechanics have
evolved at a slower rate than the visuals, but that doesn’t stop the game
being that rarest of things–a strategy game that the whole family
can enjoy.