Rockstar Games presents Table Tennis, the debut next generation title from critically acclaimed developers Rockstar San Diego, is like nothing you have ever seen before.
Experience the unmatched intensity of the real-life sport with an authentic physics engine and intuitive gameplay that mimics the exhilarating experience found in true international competition.
Choose between 11 uniquely detailed characters, each with their own distinct style of play, and guide them to ultimate victory by mastering all the shots and techniques, including power shots, heavy spin and precision accuracy.
Compete in an assortment of gameplay modes across 19 venues, including stadium style arenas and special locations each with an unmatched level of detail and featuring authentic equipment and apparel from the biggest names in competitive table teniis including Killerspin, Adidas, Joola, Butterfly and more.
"...an early shout for Game of the Year 2006.... Gameplay is almost hypnotic, sucking you in until you fall bewitched under its spell... Its nothing less than a revelation... Mark our words: this will be a smash!" - Gamemaster.
Immerse yourself in a groundbreaking true next generation experience with the incredible speed, fluid control and depth of play of Rockstar Games presents Table Tennis, available for Xbox 360.
On the surface, Table Tennis may seem like a bit of a departure for Rockstar, the crew known for sprawling urban environments, cars and gunplay. But it's not as unusual as you may think.
Rockstar have taken their passion for great gameplay and focused it on one of the most intense, fun and social sports anyone has ever played: the humble game of ping pong.
And making a game with graphics this beautiful and physics this complex hasn't been possible until now, on the Xbox 360.
"Our goal was to create a game that is perfectly addictive in its focused simplicity, a game that showcases the true possibilities of a next gen experience, not just in looks but in feel and pace," stated Sam Houser, Founder and Executive Producer of Rockstar Games. "We wanted to use the power of the new hardware and the resolution of new televisions to give the game an immediacy, an intensity and a sense of physicality and reality, resulting in a purer, more visceral experience that simply was not possible previously." Houser continued, "It is a distillation of game design philosophy, focusing on removing the traditional areas of compromise inherent in managing size and scope and concentrating the hardware's entire power on one activity, with the aim of doing that better than it's ever been done before."