Art & Photography Books:

Psychology of Game Design

Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Format:

Hardback
  • Psychology of Game Design on Hardback by Oscar Clark
  • Psychology of Game Design on Hardback by Oscar Clark
$390.00
Releases

Pre-order to reserve stock from our first shipment. Your credit card will not be charged until your order is ready to ship.

Available for pre-order now
Free Delivery with Primate
Join Now

Free 14 day free trial, cancel anytime.

Buy Now, Pay Later with:

4 payments of $97.50 with Afterpay Learn more

6 weekly interest-free payments of $65.00 with Laybuy Learn more

Pre-order Price Guarantee

If you pre-order an item and the price drops before the release date, you'll pay the lowest price. This happens automatically when you pre-order and pay by credit card or pickup.

If paying by PayPal, Afterpay, Laybuy, Zip, Klarna, POLi, Online EFTPOS or internet banking, and the price drops after you have paid, you can ask for the difference to be refunded.

If Mighty Ape's price changes before release, you'll pay the lowest price.

Availability

This product will be released on

Delivering to:

It should arrive:

  • 12-19 January using International Courier

Description

This book looks at the way that game designers and academics look at the game design based on a combination of design instinct and current scientific evidence, written as a dialog between commerical design interests and player behaviour study. The authors explore key design issues from a practical and evidence-based model, allowing designers to get the best results from their work. Historical references and personal experience, punctuated with the evidence which supports or disputes the premise are included. Further, this book will investigate the moral and ethical issues raised by using an evidence-based approach to game development, providing a step-by-step guide to help designers succeed. Key Features This book takes the psychology of players seriously and shows how to create more immersive, engaging gaming experiences. An insightful guide to the science behind joyful design through understanding players, challenging us all to make better games. Don’t start your next game without understanding your player’s psychological needs, motivation, habits and engagement. The authors leverage a lot of recently published peer-reviewed papers as well as some original research by Berni Good and fellow colleagues, particularly to challenge the science behind motivation, immersions, engagement, psycho structural elements of play. This book provides a practical model for designers to better leverage an evidence-based approach to game design without compromising the creative process. Explored are the positive qualities of game in society as well as the more personal experiences such as Immersion, Presence and Engagement.

Author Biography:

Oscar Clark is an Author, Consultant and Evangelist for Everplay from Unity Technologies. He has been a pioneer in online, mobile and console social games since 1998. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker at countless games conferences. Oscar Clark is author of the Focal Press book: Games As a Service: How Free To Play Design Can Make Better Games. Berni Good is a psychologist and member of the British Psychological Society and specialises in cyberpsychology in video games. Berni is founder of Cyberpsychologist Limited, a consultancy company that works with academics and game developers. Berni is the "go-to" expert for the media around the psychology of the gamer and has been featured on BBC News, BBC global news and outher UK and international news outlets. Berni lectures at various universirties around the psychology of video games.
Release date NZ
January 5th, 2026
Audience
  • Professional & Vocational
Pages
304
ISBN-13
9781138627949
Product ID
26747991

Customer previews

Nobody has previewed this product yet. You could be the first!

Write a Preview

Help & options

Filed under...