Uncover Cold War secrets in the final installment of the Pandemic Legacy trilogy.
A Time of Great Need
1962. The Cold War continues as a new threat looms on the horizon: a deadly new
Soviet bioweapon, something called Project MEDUSA. You and your fellow medical
graduates have been called up to the CIA for the critical mission of
investigating and preventing its development. Travel the world using carefully
constructed aliases to move swiftly between Allied, Neutral, and Soviet cities.
Your missions will require you to eliminate Soviet operatives, acquire specific
targets, and set up other CIA agents on location to execute your operations
without a hitch. As you complete objectives over the course of 12 months, each
success or failure will bring you closer to the truth.
The Clock Is Ticking
Combatting this dangerous new pathogen is of utmost importance, but it’s not
the only threat you’ll encounter in the field. Soviet agents are taking root
in all parts of the world, and it’s critical to your mission that you keep
them contained before they can escalate international tensions. Luckily for you,
you won’t be without backup. Coordinate with other covert CIA operatives for
assistance—they’re particularly effective at making Soviet spies
disappear… quietly. Make strategic use of CIA teams at different locations to
clean up the board and keep your eye on your main objectives.
The Final Chapter
Designed as a prequel, Pandemic Legacy: Season 0 does not require you to have
completed Seasons 1 and 2 before diving into this Cold War spy thriller. Just
like the first two Pandemic Legacy games, each time you play brings new cards,
rules, and conditions that affect future games. Each alias you create will gain
contacts and other assets to execute your plans more smoothly. And, of course,
the CIA will be watching and evaluating your performance in the field. Work
together with your fellow agents to prevent this new biothreat—the fate of the
world depends on it. Can you save humanity once again?
Contents
1 Rulebook, 1 Board, 4 Pawns, 36 Agents, 8 Safehouses, 7 Incident Tokens,
1 Threat Level Marker, 24 Tracking Tokens, 3 Completed/Failed Objective
Tokens, 9 Teams (3 Allied, 3 Neutral, 3 Soviet), 4 Reference Cards,
4 Passports, 1 Intelligence File, 1 Personnel File, 3 Sticker Sheets,
48 Threat Cards, 58 Player Cards, 4 Temporary Aliases, Legacy Deck
(2 Parts), Debrief Book, 3 Dossiers, Deck of 42 Operations Cards, 8 Safe
Deposit Boxes
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