Learn ZBrush inside and out with this updated new
edition
Get totally comfortable sculpting in a digital environment with
the latest edition of this bestselling beginner's guide to ZBrush.
Fully updated for the newest version of the software, ZBrush 4R3,
this book dispels any fears you might have about the difficulty of
using ZBrush and soon has you creating realistic, cartoon, and
organic models with flair. Learn all the essentials, as you
complete fun tutorials on painting, meshes, organic scripting, hard
surface sculpting, lighting, rendering, and more.
Introduces you to ZBrush, the sculpting software that lets you
create digital art with a fine-art feel, which you can transfer
into Maya or other 3D applications
Covers painting, meshes, organic sculpting, hard surface
sculpting, textures, lighting, rendering, working with other 3D
applications, and scripting
Walks you through a series of fun and engaging tutorials where
you can start creating your own work, including human, cartoon, and
organic models
Fully updated for the newest version of ZBrush, ZBrush 4R3,
including full coverage of its robust rendering tools
Includes a DVD with helpful video examples and files to help
you complete the tutorials
Design remarkably realistic creatures, people, and objects with
ZBrush and the new edition of this top-selling guide.
The DVD is not included as part of the e-book file, but is
available for download after purchase.
Author Biography:
Eric Keller has been a visual effects artist since 1998, creating animations for feature films, commercials, motion graphics, and scientific visualizations. He has been teaching digital sculpting at the world-renowned Gnomon School of Visual Effects in Hollywood for over three years and has created video tutorials for Pixologic's ZClassroom, working directly with the developers of ZBrush. He is the author of Mastering Maya 2011 and Maya Visual Effects: The Innovator's Guide (Sybex).