Board Games:

Codenames - Duet XXL

Card Game
Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!
$80.00

or 4 payments of $20.00 with Learn more

Available on orders $100 to $1000 Learn more

In stock at Mighty Ape

The item is brand new and in-stock in the Mighty Ape warehouse. The item will ship within the timeframe shown below.

Order now and it ships tomorrow!
Free Delivery with Primate
Join Now or upgrade at checkout

Availability

This product is In stock at Mighty Ape and ready for immediate dispatch

Delivering to:

It should arrive:

  • Tomorrow 6-9pm using Evening Express
    Mighty Ape can deliver this product in the evening between 6pm - 9pm tomorrow to qualifying addresses in Auckland. Learn more
  • Wednesday using standard courier service

Description

Codenames: Duet XXL, the cooperative version of our popular word association game, brings an improvement over its smaller predecessor with more comfortable play.

Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)

To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares coloured green (representing your agents) and one square coloured black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side!

Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose!

Release date NZ
August 31st, 2020
Publisher
Board Game Mechanics
Number of Players
2-8
Play Time
15-20 minutes
Board Game Type
Card Game
Board Game Requirement
Base Game
Brand
Manufacturer
Recommended Age
10 years or over
Box Dimensions (mm)
232x322x72
UPC
8594156310530
Product ID
33639814

Customer reviews

Nobody has reviewed this product yet. You could be the first!

Write a Review

Help & options

Filed under...