In single-player mode, Codename: Outbreak is a heart-in-mouth strategic-action fest, combining moments of all-out-action with tactical planning as players command a two-man strike force. The game utilises sophisticated enemy routines, with complex sight and hearing algorithms combing to create highly intelligent adversaries. Missions need to be tackled in number of ways – guard routines need to be studied and surveillance disabled before a successful strike is launched. The buddy system allows players to specify timed attacks so sentries can be taken out simultaneously. Co-ordination between the two team-mates is vital, and players can directly switch between soldiers as they wish. Alternatively, commands can be issued to fellow soldiers with key strokes, leaving players able to concentrate on their own actions.
Multi-player modes will introduce advanced objectives, as players compete co-operatively or against one another.
A jaw-dropping display engine will boast resolutions of up to 1280 x 1024 as players are treated to a game world boasting directional lighting, dynamic colour illumination, volumetric fog, realistic water surfaces, and figures comprising up to 1000 polygons – all wrapped in a stunning particle system explosion system.
Intel Pentium Processor 350MHz
500MB Hard Drive Space
3D Graphics Accelerator (16MB)
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