Business & Economics Books:

Break Into The Game Industry: How to Get A Job Making Video Games

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Paperback / softback
$94.00
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Description

This text offers in-depth information and advice on what to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer or sales/marketing professional. It covers the full spectrum of available positions within the game industry, and provides details on how a game is created from start to finish, as well as what it's really like to work for a game development company.

Author Biography:

Ernest Adams' experience includes over 12 years in the game industry as a lead designer, producer, and software engineer. More than 8 of those years were spent working on the very successful Electronic Arts (EA) Madden franchise. In addition to being a founder of the International Game Developer's Association, a former Director of the Game Developer's Conference, Adams writes a well-respected game design column for the popular game industry portal, gamasutra.com. As a high-profile member of the game industry, Adams speaks regularly at the Game Developer's Conference and has been profiled in many publications including The New York Times.
Release date NZ
June 16th, 2003
Author
Audience
  • Professional & Vocational
Country of Publication
United States
Illustrations
10 Illustrations, unspecified
Imprint
Osborne/McGraw-Hill
Pages
352
Publisher
McGraw-Hill Education - Europe
Dimensions
191x234x19
ISBN-13
9780072226607
Product ID
2435783

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