Art & Photography Books:

Video Games and Comedy

Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Format:

Hardback
$365.00
Available from supplier

The item is brand new and in-stock with one of our preferred suppliers. The item will ship from a Mighty Ape warehouse within the timeframe shown.

Usually ships in 3-4 weeks
Free Delivery with Primate
Join Now

Free 14 day free trial, cancel anytime.

Buy Now, Pay Later with:

4 payments of $91.25 with Afterpay Learn more

6 weekly interest-free payments of $60.83 with Laybuy Learn more

Availability

Delivering to:

Estimated arrival:

  • Around 30 Jul - 9 Aug using International Courier

Description

Video Games and Comedy is the first edited volume to explore the intersections between comedy and video games. This pioneering book collects chapters from a diverse group of scholars, covering a wide range of approaches and examining the relationship between video games, humour, and comedy from many different angles. The first section of the book includes chapters that engage with theories of comedy and humour, adapting them to the specifics of the video game medium. The second section explores humour in the contexts, cultures, and communities that give rise to and spring up around video games, focusing on phenomena such as in-jokes, player self-reflexivity, and player/fan creativity. The third section offers case studies of individual games or game series, exploring the use of irony as well as sexual and racial humour in video games. Chapter “Emergence and Ephemerality of Humour During Live Coverage of Large-Scale eSports Events” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Author Biography:

Krista Bonello Rutter Giappone is Visiting Senior Lecturer at the University of Malta, and a Research Fellow with the University of Kent, UK. She has written extensively on comedy, including comedy in video games.  Tomasz Z. Majkowski is Associate Professor at Jagiellonian University in Krakow, Poland, where he teaches and researches games, the carnivalesque and popular culture among other areas.  Jaroslav Švelch is Assistant Professor of media studies at Charles University, Prague, the Czech Republic. A media scholar and linguist by training, his research focuses on game history, humour in video games, and video game monsters. He is the author of Gaming the Iron Curtain (2018), a history of computer gaming in 1980s Czechoslovakia. 
Release date NZ
March 29th, 2022
Audience
  • Professional & Vocational
Contributors
  • Edited by Jaroslav Svelch
  • Edited by Krista Bonello Rutter Giappone
  • Edited by Tomasz Z. Majkowski
Illustrations
37 Illustrations, color; 3 Illustrations, black and white; XX, 362 p. 43 illus., 40 illus. in color.
Pages
362
ISBN-13
9783030883379
Product ID
35743319

Customer reviews

Nobody has reviewed this product yet. You could be the first!

Write a Review

Marketplace listings

There are no Marketplace listings available for this product currently.
Already own it? Create a free listing and pay just 9% commission when it sells!

Sell Yours Here

Help & options

Filed under...