Although I give this 2 stars there are parts of this game that are funny,
innovative and enjoyable.
However…
I've played a lot of RPG's and can leap plot holes in a single bound but
this one had me wondering where to leap to- You think you know what is going on
then suddenly your character is talking about things you have no idea how he
discovered considering a moment before he was asking everyone to explain to him
what on earth is going on, and everyone else seemed as baffled as him.
So if you buy the game and when that moment happens just don't touch the
controls for a moment and you'll see your character begin to fidget on screen as
uncomfortably as you are off screen until he solves the problem by reaching for
his hip flask and taking a quick swig – now that we are both numb we can
move on.
Part of the problem stems from the developers trying to use the Mass Effect
style talk wheel, except in this game you can choose every option so you can
play good cop and bad cop with everyone you speak to making them think you have
a serious disorder. By pressing every option it also triggers characters to tell
you stuff that clearly should come come later in the game and not early on.
Whoever did the QA on the dialogue and story did not have linear thinking.
The ones who did have linear thinking are the level designers, walk this way,
hide behind this cover, move to the left or right, finish level. This is not the
finest example of using Unreal 3 – the problem with U3 is that it gets stale
real fast as a cover shoot – especially when you can't shoot in
this game.
Why can't you shoot, because your team has no AI they need you to be their AI
so you spend most of your time micromanaging their movements, who they are
shooting at reviving each other, reviving you because you got shot while having
to manage them, reviving them because they tried to revive you out
of cover.
And then you return to base and wander around and see some really funny and
imaginative things occur and you wonder what this game could of been if the
developers captured that magic and expanded on it they might have had
a hit.
Someone somewhere must love this game but it ain't me. Approach with
caution.