Mighty Ape
Paperback
Virtual Worlds

 

 

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Paperback
The Dictionary of Computer Graphics and Virtual Reality
Roy Latham

 

 

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Hardback
Information Sources for Virtual Reality
Robert Carande

 

 

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Hardback
Thinkwork

 

 

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Hardback
Advances in Robotics and Virtual Reality

 

 

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Hardback
User Interface Design for Virtual Environments

 

 

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Hardback
Paradata and Transparency in Virtual Heritage

 

 

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Hardback
Virtual Community Participation and Motivation

 

 

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Paperback
Learner Autonomy and CALL Environments
Klaus Schwienhorst

 

 

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Hardback
Haptics for Virtual Reality and Teleoperation
Matjaz Mihelj, Janez Podobnik

 

 

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Paperback
eGods
William Sims Bainbridge

 

 

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Paperback
Critical Play
Mary Flanagan

 

 

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Hardback
Reproduction of Tactual Textures
Michael Wiertlewski

 

 

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Paperback
Virtual Space

 

 

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Hardback
Virtual Reality Technology and Applications
Matjaz Mihelj, Domen Novak, Samo Begus

 

 

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Paperback
Augmented Reality with Kinect
Rui Wang

 

 

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Paperback
Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds

 

 

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Paperback
Haptic Interaction with Deformable Objects
Guido Bottcher

 

 

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Hardback
Virtually Sacred
Robert M. Geraci

 

 

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Hardback
The Cultural Imaginary of the Internet
M. Yar

 

 

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Hardback
Predicting Real World Behaviors from Virtual World Data

 

 

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Paperback
Learning Virtual Reality
Tony Parisi

 

 

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Hardback
Virtual Worlds as Philosophical Tools
Stefano Gualeni

 

 

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Paperback
Teaching and Learning in Virtual Environments

 

 

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Paperback
Augmented Human
Helen Papagiannis

 

 

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Paperback
Reproduction of Tactual Textures
Michael Wiertlewski

 

 

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Paperback
Haptics for Virtual Reality and Teleoperation
Matjaz Mihelj, Janez Podobnik

 

 

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Hardback
The VR Book
Jason Jerald

 

 

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Paperback
The VR Book
Jason Jerald

 

 

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Paperback
Virtual, Augmented and Mixed Reality

 

 

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Paperback
Creating Second Lives

 

 

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Paperback
Virtual Reality Technology and Applications
Matjaz Mihelj, Domen Novak, Samo Begus

 

 

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Paperback
Intelligent Virtual Agents

 

 

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Paperback
Develop Microsoft HoloLens Apps Now
Allen G. Taylor

 

 

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Hardback
Virtual Reality Headsets - A Theoretical and Pragmatic Approach
Philippe Fuchs

 

 

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Hardback
Manual of Digital Museum Planning

 

 

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