Give your team clever one - word clues to help them spot their agents in the field.
2 - 8 Players | 15 Mins | Ages 14+
Features: Communication Limits, Memory, Push Your Luck
Theme: Card Game, Deduction, Party Game, Spies/Secret Agents, Word Game, Team - Based Game
Description:
The new edition of Codenames refreshes the classic experience players know and love. From a revised word list for improved gameplay, beautiful art, a brand - new insert that keeps your game neatly organized, to a streamlined rulebook that makes the game easier to teach and learn, this updated version is designed to delight longtime fans of the game and welcome new ones.
Two teams race to identify their agents from a 5×5 grid, guided by a spymaster who knows each card’s identity.
Spymasters give one - word clues and a number to link multiple cards, encouraging creative thinking.
Teammates guess words matching the clue while avoiding the other team’s agents, bystanders, and the assassin.
Revealing the assassin ends the game instantly, adding high - stakes tension.
Teams may guess up to the clue number plus one, allowing strategic risks or revisiting old clues.
New edition includes revised words, refreshed art, better insert, and a streamlined rulebook.
Contents:
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All products sold by third-parties are subject to guarantees that cannot be excluded under the Consumer Guarantees Act.
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