Trails of Tucana is a flip-and-write game from the creators of Avenue
and Doodle City that is quick and easy to play, but has enough depth to
entertain gamers
Each player is given a map of the island Tucana, showing its villages and
important sights. The positions of the villages are randomized for each player,
so every game will provide a unique puzzle. Each turn, one player flips over two
terrain cards. Each player must draw — on their own map — a trail between
two neighbouring spaces of the shown terrains. Gradually, the trails will grow
into a network of roads. Players score points by connecting matching harbours,
and by connecting sights to harbours. Being the first to connect a pair of
harbours provides bonus points.
To add depth to the game, there are various different terrain cards. Mountain
cards are for instance rarer than desert cards, so it would be harder to build a
trail through a mountain range or over water than through desert or forest.
Players need to take this into account when planning their routes. And they
should maximize the probability that they will be able to make use of any
combination of terrain cards that may come up.
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