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Super Mario Bros III - Volume 1

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Super Mario Bros III - Volume 1

Classification

General Audience

General Audience

Suitable for general audiences.

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Description

Another set of adventures starring the now-classic kids' heroes, The Super Marios Bros. This time Koopa has escaped from a Banishment Zone to battle the Super Mario Bros. And he has a powerful new weapon, the Koopa Kids - Koopa's bratty, yet lovable, offspring! It's the irrepressible Marios versus wild kids gone amuck in outrageous comedy adventures. EPISODES: REPTILES IN THE ROSE GARDEN Kootie Pie hates all the elaborate presents her father and siblings supply at her Sweet Sixteen Birthday Party and demands that she be given Real World America as a gift. King Koopa imprisons the Mario Brothers, the Princess, and Toad in his dungeon and then speeds off to America in The Doom Ship to warp the White House. While Kootie Pie is ruining America with her petulant new rules, The Mario Brothers must escape Koopa's prison and return the White House and the President to their proper place and take Kootie Pie home to face her now irate father's wrath. SNEAKING LYING CHEATING GIANT NINJA KOOPAS King Koopa uses a Magic Wand to turn Cheatsy, Bigmouth, Bully and Kooky into giant Ninja Koopas so they can capture Prince Hugo the Huge of Giant Land and turn him into a miniature poodle. In their attempt to protect the prince, Luigi, Princess Toadstool and Toad are captured and imprisoned in the Royal Parrot's cage. Mario manages to escape, switch King Koopa's Magic Wands, and get himself turned into a Giant Ninja Mario who saves the day and restores Prince Hugo to his Royal Self. THE BEAUTY OF KOOTIE King Koopa is siphoning off all the oil from Desertland to power his doomship! But when his Koopalings mess up and cross the oil pipes with the water pipes, things get really sticky. Desperate, the Sultan calls for the Mario Brothers. In order to distract the Mario Brothers from interfering with their oily plan, Kootie Koopa transforms herself into a human bombshell and vamps Mario, but once the Brothers discover Kootie's deception and Koopa's thievery, Luigi turns himself into a reptilian "Kassanova Koopa", tricks Kootie, and together the Mario Brothers thwart Koopa's greedy plan. MIND YOUR MUMMY MOMMY, MARIO Hip and Hop steal the golden mummy case of Prince MushroomKhamen, a dead ringer for Mario, and awaken the wrath of Mommy Mummy Mushroomkhamen who tears up Desert Land in search of her kidnapped son. The Mario Brothers come to the aid of the terrified Desert Landers, but Queen Mushroomkamen mistakes Mario for her son and drags him back to the tomb with her. To make matters worse she mummifies Mario and puts him down to a 10,000 year long nap! Knowing that the only way our heroes can rescue Mario is to return the real prince to his mother, they blast into Kastle Koopa on a steam powered mummy sled and rescue the golden case. When the real Mario is exchanged for the Mummy prince, Mario is set free, and the Mummy Mommy is pleased, especially at discovering the remarkable resemblance of Luigi to her beloved husband! PRINCESS TOADSTOOL FOR PRESIDENT Princess Toadstool is fed up with Koops's antics and challenges him to try and win the Kingdom from her fair and square in a democratic election. Koopa gets goaded into accepting the dare then panics, knowing very well that he could never battle the popular Princess with his nasty reputation. He takes a "nice guy" potion and transforms into a lovable humanitarian who charms the voters. Luckily, the Mario Brothers discover his secret weapon and journey to Darkland to stop Kooky Von Koopa from brewing another batch of the potion. They succeed and the Princess wins the election by a landslide, 6,436,212 to one! NEVER KOOP A KOOPA Koopa announces that he is giving up being bad for good! He can't compete with the cleverness of the Princess and the Mario Brothers and as a gift of apology for his past behaviour he gives the Princess the keys to kastle Koopa! Delighted at the prospect of turning the Kastle into a shelter for homeless mushrooms, the Princess and the suspicious Mario Brothers go to inspect the palace, only to find out too late that they have been a pawn in Koopa's plan to teach Cheatsy the sneaky benefits of double-crossing. When Cheatsy decides to outwit Koopa and double-cross him by making the Princess sign over the kingdom to him, Cheatsy's gready plan backfires and our heroes escape.
Release date NZ
July 7th, 2005
Movie Format
  • DVD
DVD Region
  • Region 4
Edition
  • Standard Edition
Brand
Aspect Ratio
  • 1.33 : 1
Character
Language
English
Length (Minutes)
70
UPC
9316797419163
Product ID
1471802

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