Each Silent Hill title follows a central character inextricably linked to the town. In Silent Hill 2, James Sunderland's life is shattered when his young wife Mary suffers a tragic death. Three years later, a mysterious letter arrives from Mary, beckoning him to return to their sanctuary of memories, the dark realm of Silent Hill. Silent Hill 3, however, begins with a young girl called Heather innocently shopping in a sprawling mall, only to find herself transported to Silent Hill for reasons to tied to her childhood. Silent Hill 4: The Room is a more claustrophobic entry to the series. A young man called Henry Townshend finds himself trapped in his apartment and unable to contact anyone outside. A large portal has also appeared in his bathroom and inevitably leads him to Silent Hill and a terrifying plot that could see the town's inhuman denizens invading our dimension.
The games all use a potent mix of puzzle-solving, exploration and combat elements, while beautifully-realised cut scenes reveal new twists in the plot as the mystery of Silent Hill is developed. The three games also boast unique elements, too, with Silent Hill 3 featuring the gradual transformation of the shopping mall into the rotting locations of the town, while Henry's flat in Silent Hill 4: The Room is also affected by the grime and visible decay as the town's evil seeps through the portal.