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Newsgames

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Newsgames

Journalism at Play
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Description

How videogames offer a new way to do journalism. Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism-not just an occasional treat for online readers-newsgames can make a valuable contribution.

Author Biography

Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, a Founding Partner at Persuasive Games LLC, and the coauthor of Newsgames: Journalism at Play (MIT Press, 2010). Simon Ferrari is a doctoral student in digital media at the Georgia Institute of Technology. Bobby Schweizer is a doctoral student in digital media at the Georgia Institute of Technology.
Release date NZ
September 14th, 2012
Audience
  • Postgraduate, Research & Scholarly
Country of Publication
United States
Illustrations
45 figures; 45 Illustrations, unspecified
Imprint
MIT Press
Pages
248
Publisher
MIT Press Ltd
Dimensions
152x229x13
ISBN-13
9780262518079
Product ID
20320218

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