NASCAR Racing 4 is Papyrus' next evolution of the award-winning racing series. NASCAR Racing 4 showcases a revolutionary new 3D-physics model, designed by Papyrus founder, Dave Kaemmer, that adds realism to the reactions of the cars - with body rolls, the ability to become airborne, and tires that spin and lock up. The cars also feature a virtual 3D cockpit that allows you to look left and right, more dynamic arm and steering wheel movement - enhancing the immersive quality of the game. To further improve the quality of the gameplay, the interactive user interface includes widget sound, background music, and pop-up help for car setup and configuration options. Revolutionary, new to stock car 3D physics model which allows cars to react realistically including body roll, ability to become airborne, and individual tire spin and lock-up
Gorgeous all new hardware-only 32 bit graphics engine allowing real-time reflection maps and shadows, unlocked frame rate, and smooth slow-motion replays.
Unparalleled out of the box multiplayer capabilities
All Winston Cup tracks from the 2000 season inlduing Daytona and Pocono
2001 Winston Cup teams and paint schemes.
Arcade mode with driver aids including, auto shifting, steering/stability control, antilock brakes, and traction control.