In Little Nightmares II, players will control Mono, with Six – the
protagonist from the first game – acting as their computer-controlled
companion. The relationship between the two children will play a huge role
within the game’s story and unveil new gameplay mechanics as the children
must work together to traverse through the world.
At certain points in the game, Mono will also be able to wield a range of
items picked up in the environment – a new mechanic added to Little
Nightmares II that brings an extra layer of complexity to the game’s puzzles
and encounters with enemies. There will be times when stealth remains the best
option, sneaking past towering enemies, and times when players must think
quickly to save themselves, as well as their companion Six.
In addition to new gameplay mechanics, players will also venture outside of
The Maw (the setting of the first Little Nightmares game), exploring new
environments including a dark wilderness and facing new enemies, such as the
sadistic Teacher.