Learning to model is one of the most difficult challenges a 3D artist will face, a process often hampered by books and online tutorials that teach users to perform a set of tasks but rarely explain why. More than a mere exposition of the software, this book is specifically designed to transform new users into confident 3D modelers. It features techniques for visualising objects in 3D space, explanations on every facet of LightWave Modeler, techniques for modeling with polygons, splines, and subpatches, and detailed tutorials for building a wide range of professional quality models.
Steve Warner is a graphic artist and founder of Trinity Media, Inc., which specialized in graphic design, broadcast video post-production, and 3D animation. Steve has spent the last two years with CAE, an international supplier of military training and simulation services.