“Children of the Nile”, like “Pharaoh”, is a city building sim where you create a virtual ancient Egypt and try to get it bustling. The big difference here, however, is that instead of worrying abut the buildings in the city, you look after the individuals.
You are Pharaoh, and you have to create an environment where your loyal subjects can be happy and productive. If you don't, their displeasure becomes obvious in your lack of popularity. If you succeed your name will be on their lips for eternity.
Their needs begin with basics – food and water. Before long, they are demanding healthcare, temples and shrines. They are prepared to travel right across town to get what they want – but there is the catch: if they are busy travelling, they aren't working and if they are not working they are unproductive and the city will suffer. This means taking great care when designing your city.
The graphics are actually pretty good. The lighting is great, changing with the times of the day. You can view your city from the clouds, or zoom right down to street level.
The sound is well done. The sound effects are all there – digging, weaving, farming and chopping stone. As you zoom in, you will hear the citizens talking – a good opportunity for you to find out how popular you are. And if you're not, why not?
Personally, I love the music. It fits the Egyptian them perfectly, and adds to the atmosphere without being in your face.
Basically, I love the game. However, if you are not a patient person, then this game probably will not be for you. But if you go for micro-management games, then you should go out and buy “Immortal Cities: Children of The Nile”.