Non-Fiction Books:

How to Do Things with Videogames

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Paperback / softback
$63.00
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Description

In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium's ability to create complex simulated realities.

Author Biography:

Ian Bogost is professor of digital media at the Georgia Institute of Technology. His books include Persuasive Games: The Expressive Power of Videogames and Newsgames: Journalism at Play.
Release date NZ
August 5th, 2011
Author
Audience
  • General (US: Trade)
Pages
192
Dimensions
140x216x14
ISBN-13
9780816676477
Product ID
10835532

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