Playing Time: 1 hour
Elements: 8 cards that make up game board sections, 60 cards, rule book
You Need to provide: Pawns for every player, about 50 counters, and two six-sided dice
It is a dark time for Friedey's, the Fast Food Restaurant of the Damned.
For one thing, the Zombies don't even have one Brain to pass around.
For another, the Cowabunga Conga hasn't been invented yet, and the closest thing to "fast food" is a speeding passenger train full of free Government Cheese.
But any train full of passengers is also a train full of Brains. And you're almost positive that Brains are what you need.
So saddle up and rob that train. If you're lucky, you may even come home smart.
The Great Brain Robbery won an Origins award: Best Science Fiction or Fantasy Board Game of 2000. Age 10 to adult.