Enthusia steps away from the norm in the racing genre, opting to focus on driving rather than the time spent "under the hood." Winning will require superior driving ability, establishing Enthusia as a true simulation for driving Enthusiasts who appreciate the details of car physics, performance and motion. The realism of the game is bolstered by the innovative and proprietary Visual Gravity System, which conveys a true sense of G-forces experienced by high-speed driving and maneuvering around a race track. This innovative feature is a first for a driving game and gives gamers the ability to see and "feel" the pressure exerted on a car.
Set to be the most realistic racing game to date, Enthusia Professional Racing will include hundreds of cars from more than 40 real manufacturers – each car driven and captured in real life by the development team. Photo-realistic graphics stand out as players race on dozens of real and fictional tracks around the world. Multiple camera views, including both a first and third person orientation, allow for players to get behind the wheel or on top of the action. Variable weather conditions pose additional challenges that require players to stay on their toes.
As players pass and weave their way to the front of the pack, they benefit from on-the-fly information about car handling, tire traction and more. While stage-based tuning allows even those who could never do their own oil changes a chance to upgrade their cars, proprietary AI demands that even the most "supped-up" entry make the right moves on track. Approachable gameplay for novice drivers yet challenging for experts, Enthusia Professional Racing is a racing game that will appeal to players of all levels.
Playable in single or two player mode, EnthusiaTM Professional Racing takes advantage of the PlayStation 2 controller with pressure sensitive control of the analog buttons – allowing players to "feather" the gas and brake. For gamers that want to take complete control of the action, Enthusia Professional Racing will also be compatible with PlayStation 2 driving wheels, including the Logitech GT Force steering wheel.
Utterly realistic controls: Enthusia – Professional Racing utilises a number of key advances, including a non-linear throttle to give the player total control over acceleration and deceleration, while the PlayStation 2's controller is also used to effect a side brake and clutch.
The side brake has been implemented via the R1 button to allow for easy drifting around corners, while the clutch is used by pressing the L1 button. As such, the clutch can be used to create different drift styles, and increase the revs of the car. Players, can, however, opt for an automatic clutch system when changing gear.
Key changes to 'VGS': One of the vital elements of Enthusia – Professional Racing's realism is Akita's 'Virtual Gravity System.' An on-screen guide that allows the player to determine where the car is feeling the most pressure and turn accordingly to keep up their speed, the VGS icon was originally an arrowed icon. This has now been changed to a ball that moves from a central position to show the direction and strength of the G-force and allows for more precision on the player's part (new version pictured).
The system has also been altered to show the stresses on the car's tyres. Initially, the VGS icon would flash to indicate the car was at its upper levels for grip tolerance. Now, however, all four tyres are shown individually, allowing the player to gauge their drift timings with more accuracy. The angles of each tyre are also shown, adding further precision to the game.
Play area: Akita-san has stressed that the visibility offered to the player must be as clear as possible. To this end, the screen remains uncluttered, with the key dials information shown in an instantly recognisable format. Speed is now shown by a smooth-moving metre, allowing players to accurately gauge their speed and use it for smoother gear changes, while new 'Torque' and 'Power' lamps indicate when the car is nearing its maximum torque or speed, allowing the user to adapt their driving strategy to work within these parameters.
The visible play area has also been widened, to emphasise when the car is slowing or accelerating. With more of the play area on screen, players can now also judge corners more easily, with the screen shaking to indicate rougher terrain.
New Courses: Enthusia – Professional Racing uses a mix of real and fictitious courses, with circuits included from all over the globe. Japan is represented by its Tsukuba Circuit – which is ideal for the game's Time Attack mode, being an equivalent to its European counterpart Nurburgring. Similarly, an all-new mountain path has been included, allowing for plentiful hazardous power-sliding as the player descends!
The game's Route de la Seine Paris level has also been changed. Plans to utilise an authentically-modeled recreation of the French course have been changed to make for a more fun experience that still boasts the tight corners and hills of this suburban locale, but has changed it to make it even more challenging.
New Cars: Old and new versions of the RX-7, 180SX and Imprezas are now included, while the Garaiya – an originally modeled sports car created by Japanese manufacturers, Autobacks – has been faithfully recreated.