Basically you're looking at a rts game here without the peasants or
harvesters harvesting [foo] to turn into units. No barracks, factories, etc etc.
You can create as many squads and engineers as you need to get the job done, and
you can only ever have a limited number of units active. Few weapon systems. Few
opponent types, although lots of them in some scenarios. The modus of play is
refreshingly different looking, placing this game somewhere between rts and
action/shooter. Personally I would not rave about the beauty of the
polygon/fractal landscape, but it's ok. Gradients are often hard to make out;
sometimes your units get stuck and you can't see why.
The controls of the game are irritating at times, particularly the camera.
I had to change key setting so I wouldn't accidentally disband my units. The
hotkey for a unit can change unexpectedly in mid combat, which can be a real
spanner in the works. What's more, the manual is a total, utter and complete
waste of glossy paper. It's not even accurate, and it doesn't give you half the
info you might want to play the game. Google ‘darwikia’ if you want useful
info about the game, maps, monsters and mechanics.
Lastly: there's not much in this game. I've played moderate amounts of time
for two days now, and I am nearly done with it. The numbers of levels is
surprisingly small. Oh, and did I mention that it crashes from time to time?
The only game to do so on my computer. In my opinion this is 20–30
dollar's worth of entertainment, max – but at that rate it's a nice
diversion.