Critical Role has taken the roleplaying world by storm and now you can join
the adventure! Until now, the wondrous and dangerous lands of TalDorei have been
the sole stomping grounds of the show's adventuring company, Vox Machina. But
now, you can explore these realms in a tome from the pen of Game Master Matt
Mercer himself!
Will you find one of the revered Vestiges of Divergence or perhaps discover
part of the Chroma Conclave's legacy? Can you help the Ashari in their sacred
charge to prevent the elemental vortices from overwhelming the world, or will
you find yourself embroiled in the machinations of the Clasp? This D&D
setting guide book takes an in-depth look at the history, people, and places of
Tal'Dorei, and includes new backgrounds, magic items, and monsters for the Fifth
Edition rules.
Written by Dungeon Master Matthew Mercer with James Haeck, and with
development by Green Ronin’s Joseph Carriker,