The ultimate in consumer Artificial Life, Creatures 3 creates Norns, Grendels and Ettins that behave as though they are alive, because they almost are! The Norns think for themselves using a genetically specified brain and advanced biochemistry - a technology that has been substantially improved for Creatures 3 as a direct result of exciting new research. The creatures in Creatures 3 debut exciting new technological developments in the field of artificial organisms. These introduce social behaviour for the first time, as well as dramatically enhancing the creature's sense of direction and overall brain power.
New to Creatures 3 are connecting agents that allow you to build your own gadgets, even super-machinery. Like a vast Lego set of cool gadgets that you can just plug together in any way that you like, Creatures 3's connecting agents allow you to make all manner of machinery. You could make a machine that on detecting a Grendel, fires the sludge gun at him. Or you could even construct a vehicle with remote cameras that can be controlled from the bridge and is able to scout areas in advance of going in.
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