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Colt Express

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Colt Express

Spiel des Jahres 2015 Game of the Year Winner
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4.7 out of 5 stars Based on 16 Customer Ratings

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"A fun short game for up to 6 players"
4 stars"
Purchased on Mighty Ape

The players are a bunch of train robbers and they have 5 turns to steal as much loot from the trains passengers as they can while avoiding the sheriff. There is limited loot to be had so players will end up punching and shooting each other in a free for all over the spoils. There is a lot of hilarity to be had here and it plays in around half an hour, even with 6 players.

1 out of 1 people found this review helpful.
"Quick, easy and fun to play."
5 stars"

Have played a few games now, fun and easy to learn, set up is simple (once you make the carraiges, which was fun in its on right). I love the mix of knowing ahead of time peoples moves, with the odd blind move thrown in.

"Like Bang! but on a train"
5 stars"
Purchased on Mighty Ape

This is short and fun

Description

An outlaw’s life, in the Old West…
In Colt Express, you play a “desperado”, who attacks a passenger train.

No mercy, no possible alliance: between the cars, on the train’s roof, bullets come from everywhere. The out-laws are injured. The Marshall patrols the train, thwarts the plans of the bandits. He is an additional threat in this extraordinary project.

Who will become the best gunslinger? Who will get the greatest share of the loot?

Each character has his own personality but, at the end of the day, they all have the same goal: to get the biggest slice of the pie in robbing the passengers.

A game goes in 5 rounds, and in each round, there are 2 steps:

  • programming the next actions by placing card on the top of the common pile
  • performing those actions played during the first step.

One Event card is drawn at the beginning of each round. It shows the number of turns there will be during the first step as well as the way the cards are to be played.

The possible actions are:

  • Moving (from a car to the next one inside the train or up to 3 cars on the roof)
  • Going up/down
  • Robbing (taking the loot from the passengers)
  • Shooting (giving one of your bullets to an opponent, who stands in the next car inside the train, or within line of sight on the roof )
  • Punching (making an opponent move from your car to the next one and making him lose loot)
  • Moving the Marshal. When he meets a bandit, the latter flees to the roof and receives a shot (bullet from the Marshall).

The bullets
When a bandit is shot by another one or by the Marshal, his player gets a Bullet card. He adds this Bullet card to his Action cards deck. These cards are useless; they set you back.

At the end of the game, each player counts his loot. The outlaw who shot the most becomes the gunslinger and wins $1,000. The richest outlaw wins the game.

Contents:

  • 6 cardboard Train Cars
  • 1 cardboard Locomotive
  • 7 wooden pawns (Bandits and Marshall)
  • 6 Character sheets
  • 132 cards (63,5×89mm)
  • 32 Loot tokens

The Dice Tower Seal of Excellence is a trademark of The Dice Tower, LLC and is used with permission.

Release date NZ
January 21st, 2015
Publisher
Brand
Manufacturer
Board Game Mechanic
Number of Players
2-6
Play Time
30-60 minutes
Recommended Age
8 years or over
Board Game Type
Board Game
Board Game Requirement
Base Game
Box Dimensions (mm)
295x295x73
UPC
3770002176306
Product ID
22999102

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